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Board Game Express

From tabletop idea to factory-ready spec.

Board Game Express turns your game concept into a complete design document — identity, mechanisms, game loop, and a production-ready manufacturer spec. Toggle between a Publisher pitch and a standalone Manufacturer export, from the same document.

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BOARD GAME EXPRESS — DOCUMENT

HOLLOW HARVEST

BOARD GAME · MEDIUM · 1-4 PLAYERS

PrimaryWorker Placement · Drafting

Resource Cards × 120310gsm linen
Player Boards × 42mm grey board

Identity · Loop · Market · Budgetcomplete ✓

The Board Game Designer's Dilemma

Your pitch has to sell the fun and spec the manufacturing — at once.

A board game document serves two masters. A publisher wants to know what it feels like to play. A manufacturer wants a component list with materials and dimensions. Most designers nail one and fumble the other — and the gap costs them the quote or the deal.

I had a beautiful pitch and no component list. When the manufacturer asked for specs, I had to start the whole document over from scratch.

Cost: the document, rebuilt

My component manifest was in the wrong format for the print shop. They sent it back and asked me to re-submit it their way.

Cost: a rejected quote request

I listed mechanisms that didn't actually work together. A publisher spotted the conflict in the first read and passed.

Cost: a pass on page one

The Difference

One document. Both audiences. No rework.

Before

A pitch with no manufacturing spec attached

Component lists in the wrong format for the shop

Mechanisms that don't actually fit together

The whole document rebuilt for each audience

Nothing you can send straight to a quote

→

After

Creative pitch and manufacturing spec in one

A manifest that matches print-shop formats

A clean, coherent set of core mechanisms

One document that serves player and factory

A spec ready to submit for a prototype quote

What you get

Complete Game Identity

Title, category, player count, playtime, age range, and complexity weight — plus a punchy tagline and "plays like" comps that orient a publisher the instant they open the document.

Format · Weight · Comps

Mechanisms & Game Loop

Up to three primary mechanisms from eighteen options — plus a custom slot for anything the list doesn't cover — and the complete turn structure: setup, action, resolution, reward, and win condition.

18 Mechanisms · Full Turn Loop

Production-Ready Manufacturer Spec

A real bill of materials with material, dimensions, and finish per component, plus board size, box & packaging, print & file specs, and safety & compliance flags — the sections a factory actually quotes from.

BOM · Box · Print · Compliance

Dual Publisher & Manufacturer Views

One document, two exports. Copy or download the full pitch with the spec embedded, or the standalone manufacturer spec alone — formatted the way a factory expects to read it.

One Doc · Two Exports

Market Positioning

One to three real comparable titles, your target audience segment, your unique selling point, and a why-now hook — the language that turns a design into a pitch.

Comps · Audience · USP

Budget & Production Economics

Estimated unit cost, target MSRP, margin notes, a funding ask if you're pitching for financing, and a realistic timeline to production.

Cost · MSRP · Timeline

PART OF THE GAME DEV SUITE

Board Game Express is where the pitch and the spec become one document.

Board Game Express stands on its own — describe your game concept and get a complete pitch-and-spec document back in one pass. It also pairs naturally with the rest of the Game Dev Suite: give your game's cast real depth in NPC Forge, draft a companion digital or hybrid app's design document in GDD Express, or spec a training-focused build separately in Sim Spec AI.

Works well together

NPC Forge

Naming characters or factions in your theme? Build them a full character bible here.

Works well together

GDD Express

Building a digital or hybrid companion app for your game? Draft its design document separately.

Works well together

Sim Spec AI

Adapting your game for training or serious-game use? Spec that build separately here.

How It Works

From concept to quote-ready in four steps.

1

Define The Game

Name, category, players, time, age, weight, tagline, and comps.

2

Pick Mechanisms

Choose up to three primary mechanisms that work together — plus a custom one if you need it.

3

Build The Loop

Setup, win condition, and the full turn structure: action, resolution, reward, end trigger.

4

Generate The Spec

Every manufacturer section — components, board, box, print, compliance, production — filled at once.

The Mechanism Picker

Eighteen mechanisms. Pick up to three.

A game's mechanisms are its DNA. Board Game Express asks you to commit to a focused set — the discipline that keeps a design sharp instead of a pile of half-ideas — then builds the full turn loop around them.

Worker Placement

Deploy limited workers to claim actions before opponents can.

Deck-Building

Grow and refine a personal deck over the course of play.

Area Control

Compete for dominance over regions of the board.

Cooperative

Players win or lose together against the game itself.

Push-Your-Luck

Risk what you've earned for a shot at more.

Social Deduction

Hidden roles and the hunt to expose them.

Drafting

Pick from a shared pool, then pass the rest along.

Legacy / Campaign

Progress and consequences that carry across sessions.

+ Ten More

Tile-Laying, Engine-Building, Roll-and-Write, Trick-Taking, Auction / Bidding, Hidden Movement / Traitor, Route-Building, Set Collection, Dice Rolling, and Variable Player Powers — plus a custom slot for anything the list doesn't cover.

Built For Everyone Bringing A Game To The Table

From first prototype to publisher pitch.

Board Game Designers

Complete design documentation before the first prototype build.

Kickstarter Creators

A publisher-ready pitch and a manufacturing spec in one document.

Game Design Students

Academic submissions requiring full design documentation.

Publishers

A standardized format that covers every section they evaluate.

✦

Why It Matters

A board game design document has to serve two audiences at once — the creative audience deciding what it feels like to play, and the manufacturing audience deciding what it costs to produce. Board Game Express handles both in one structured document.

Board Game Express

$23/mo
  • Complete Game Identity
  • Mechanisms & Game Loop
  • Production-Ready Manufacturer Spec
  • Dual Publisher & Manufacturer Views
Start your free trial →

✓ No credit card required · 3-day free trial, then $23/mo · cancel anytime

New users get a free 3-day trial of every tool in the Game Dev bundle.

Your game is ready for the factory floor.

Every quote request you reformat by hand is a week you're not designing. Turn your concept into one document that sells the fun and specs the build — ready to submit.

Start your free trial →

Does it work for card games and dice games, not just board games?

Yes — Board Game Express covers nine categories: Card Game, Board Game, Dice Game, Tile-Laying Game, Party Game, Miniatures Game, Board + App Hybrid, RPG/Narrative, and Other. Pick the category in your first draft and every downstream field adapts to it.

What's the difference between the Publisher and Manufacturer views?

One document, two exports. The Publisher view is the full pitch — hook, theme, mechanisms, market position, and budget — with the manufacturer spec embedded as one section. The Manufacturer view is just the production spec on its own: bill of materials, box & packaging, print & file specs, safety & compliance, and production & logistics — formatted the way a factory expects to read it.

Can I update the document as the design changes?

Yes. Board Game Express generates a document you own and edit section by section, with autosave — each field also has its own regenerate button (3 uses per field per month) if you just want a quick refresh. To redraft the whole thing from a new concept, update the elevator pitch — your designer credit and contact info are never overwritten.